Portfolio
Highlights
I've developed Candy Jungle Mania as a game designer and project manager. My role during the development of this project game designer and project manager I've drafted the starting game design document and keep it updated during all the production; using it to coordinate the entire team, composed by one team of programmers with 2 illustrators and a sound designer. I've also designed all the levels of the game. |
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Game Design Document - Dragon Run (pdf: 22 pages) I created this GDD for an endless runner game: Dragon Run. The purpose of this documentation is to express the vision for the game, describe the contents, and present a plan for implementation. |
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Screenplay Fantasy (pdf: 4 pages) Based on the novel: "L'ombra dell'incantatrice". The genre is Fantasy. |
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I developed School of Magic as Game Designer and Creative Director. This is a City Building Game where players can build their own community, harvest gold resources and train troops to fight each other. |
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Ascension (pdf: map + 4 pages) City Concept - Fantasy The map and the concepts to implement a fantasy city, usable in any RPG or fantasy story. |
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Level Design - Fellony (pdf: map + 2 pages) Level Concept - Top Down I created this level to let the player enjoy the main elements of gameplay. Furthermore this level has been implemented as alpha for testing purposes. |
Kleg, the Secret Tribunal (pdf: mind map structure + 5 pages) Faction Concept - Dark Fantasy A faction designed for a RPG with a fantasy setting. It is usable in any setting, both for tabletops and for videogames. |
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Dialogue - Book Format (pdf: 2 pages) This is an extract of a short story called "Cold Blood". The genre is Dark Fantasy. |
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Experience in Games
- Arakion (RPG, fantasy), as Lead Writer: 1.5 years.
- Planeshift (MMORPG, fantasy), as Setting Leader: 2.5 years.
Other projects
- HOG (Strategy RPG, sci fi): Game Writer, Level Design.
- Heroes' Tears (P&P RPG): Story Design, Monster Design.
- Introwizard LLC (mobile social game): Game Design, Game Leader.
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Personal Projects
A cube in the space - a simple game implemented with Unity 3d and java.Novels
L'ombra dell'incantatrice (2010). Pdf. Fantasy. Italian. 320 pag circa. Click on the image beneath to download.
Fantasy Eydor. Lessons on how to create fiction.
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Most Important Certificates
Member of Mensa International, high IQ society, since 2006.
You may check here -> nome (name): Giacomo, cognome (surname): Mariani, numero tessera (badge): 2357.
Game writing
Nov 11, 2013 | Online Games Literature, New Media, and Narrative - with Distinction | VANDERBILT UNIVERSITY - Coursera |
Mar 25, 2013 | The Language of Hollywood - Storytelling, Sound and Color | WESLEYAN UNIVERSITY - Coursera |
Jun 14, 2013 | English Composition: Achieving Expertise | DUKE UNIVERSITY - Coursera |
Game design & programming
Jun 10, 2013 | 6.00x Introduction to Computer Science and Programming | M.I.T.x - Edx |
Mar 12, 2013 | Artificial Intelligence | UNIVERSITY OF EDINBURGH - Coursera |
May 03 2013 | Learn to Program - Crafting Quality Code | UNIVERSITY OF TORONTO - Coursera |
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Contacts
Linkedin Profile - Giacomo Mariani
Ongoing projects: Arakion (as Lead Writer)